Learning objectives |
To achieve the grade 12, students should meet the
following learning objectives with no or only minor mistakes or
errors: At the end of the course, students should be able to:
- Demonstrate a knowledge and understanding of the central
concepts and theories presented through the course
- Critically examine and apply theory and tools to the management
of organizations and projects within the creative industries.
- Understand the principles of creativity, creative processes,
and creative labour, and recognize these in real-life cases
- Know the basic concepts and methods relevant to management of
creativity of specialized skill-holders
- Know the basic concepts and methods relevant to management of
highly uncertain and political external environments
- Analyze and recognize organizations and projects within the
creative industries, and provide theory-based suggestions for
management of real-life problems.
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Course prerequisites |
English language skills equal to B2 level (CEFR)
and math skill equal to Danish level B are recommended. |
Examination |
Management of
Cultural projects, processes and organizations:
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Exam
ECTS |
7,5 |
Examination form |
Home assignment - written product |
Individual or group exam |
Individual exam |
Size of written product |
Max. 10 pages |
|
The project can be max. 10 standard pages in
length. |
Assignment type |
Case based assignment |
Duration |
72 hours to prepare |
Grading scale |
7-step scale |
Examiner(s) |
One internal examiner |
Exam period |
Spring |
Make-up exam/re-exam |
Same examination form as the ordinary exam
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Description of the exam
procedure
The final exam is a 72-hour individual project.
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Course content and structure |
Many private as well as public organizations provide “content”
or “experiences” in the guise of cultural services, events or
products. Examples span from public cultural institutions, such as
theatres and museums, to private firms within e.g. architecture and
advertising, and over to the entertainment industries of e.g.
music, film and literature.
These otherwise very different industries share certain managerial
challenges. The two most important such challenges are a)
Successfully managing the creativity of highly specialized
skill-holders who develop these industries’ products and services
(such as artists, musicians, designers, and writers); b)
Successfully managing highly uncertain and political external
environments, shaped by unpredictable tastes and trends in consumer
markets, cultural policies and subsidies.
This course introduces these fundamental managerial challenges and
discusses some basic management methods of overcoming them.
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Teaching methods |
The course is based on a mix of lectures, cases,
and group work. Students are expected to contribute actively to
discussing the relevance of different management principles to
situations where creativity and creative processes are central to
competitiveness. |
Feedback during the teaching period |
Feedback is given in class |
Student workload |
Classes |
30 hours |
Home assignments |
7 hours |
Preparation for class(including exam) |
187 hours |
Exam |
1 hours |
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Further Information |
The students are expected to submit a home assignment discussing
and applying management principles to a real-life case, where
creativity and creative processes are central.
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Expected literature |
• Chris Bolton (2006), Management and Creativity, Wiley
• 14 journal articles, selected chapters and cases
Please note, minor changes may occur. The teacher will
uploade the final reading list to LEARN two weeks before the
course starts.
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