2018/2019 BA-BDMAO1001U Managing Innovation in Organizations
English Title | |
Managing Innovation in Organizations |
Course information |
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Language | English |
Course ECTS | 7.5 ECTS |
Type | Mandatory |
Level | Bachelor |
Duration | One Semester |
Start time of the course | Autumn |
Timetable | Course schedule will be posted at calendar.cbs.dk |
Study board |
BSc in Digital Management
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Course coordinator | |
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Main academic disciplines | |
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Teaching methods | |
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Last updated on 17-08-2018 |
Relevant links |
Learning objectives | ||||||||||||||||||||||
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Prerequisites for registering for the exam (activities during the teaching period) | ||||||||||||||||||||||
Number of compulsory
activities which must be approved: 3
Compulsory home
assignments
In order to take the final exam, students will have to have three 1,000-word essays approved. There will be an opportunity for re-submitting failed mandatory essays after the end of classes and before the exam |
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Examination | ||||||||||||||||||||||
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Course content and structure | ||||||||||||||||||||||
The purpose of the course is to introduce students to the foundations of innovation theory, located at the intersection of technology, organization and marketing issues. Building on this foundation, the course will also address the ‘future’ of innovation theory and practice, specifically exploring the role of new technologies in enabling new forms of innovation organizing.
Through the course, we will progress from basic understandings of the societal role of innovation via questions of innovation strategy to the micro-level dynamics of how innovation both shapes and is shaped by organizations. The course aims to provide a repertoire of concepts and theoretical understandings allowing the student to conceptualize innovation-related issues and to reflect on these in a theoretically informed manner. Ideas covered are drawn from economic history, organization theory, innovation economics and marketing theory and include:
The course also aims to strengthen the students’ ability to express these ideas in oral and especially written form, and trains the ability to engage with ideas expressed in various scholarly and applied forms. This will be done through dedicated lessons on writing technique and practice, in-class and take-home exercises as well as through conversations with guest speakers and engagement in games. |
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Description of the teaching methods | ||||||||||||||||||||||
There is only one lecture in this course and that
is the first class. For the remaining classes, the course relies on
a ‘flipped classroom’ model and intends to combine a very high
level of challenge with a very high level of support. As
preparation to most classes, students will receive an extensive
reading guide to support their reading of the literature for that
class. They will then read 3-4 academic papers or book chapters,
preparing 1 of these in depth for class discussion and writing a
200 word reaction ‘paper’ to that text. Then, they will be given a
pre-recorded (podcast) lecture of approximately 1½ hours to listen
to prior to class.
In class, the emphasis will be on in-depth plenary discussions of the theoretical ideas expressed in specific papers or chapters and on establishing theoretical connections between them. Classes are highly participative and wholly dependent on student engagement and engagement. Interspersed between these relatively intense classes will be ‘lighter’ ones, with guest speakers and a field-trip to Bastard Café, where the class will play Innovation and reflect on how the game mechanics reflect innovation theory. |
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Feedback during the teaching period | ||||||||||||||||||||||
Because every class provides extensive
opportunities to engage in discussions, students will have copious
occasions for receiving feedback on their ability to express ideas
verbally. In each class, students will also have an opportunity to
receive peer feedback on written work.
Students will receive feedback on each of their written assignments from peers and several classes will be spent discussing their writing processes, taking assignments as a starting point. |
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Student workload | ||||||||||||||||||||||
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