2020/2021 KAN-CINTV1805U Creating the 'look and feel' of digital systems
English Title | |
Creating the 'look and feel' of digital systems |
Course information |
|
Language | English |
Course ECTS | 7.5 ECTS |
Type | Elective |
Level | Full Degree Master |
Duration | One Semester |
Start time of the course | Autumn |
Timetable | Course schedule will be posted at calendar.cbs.dk |
Max. participants | 120 |
Study board |
Study Board for BSc/MSc in Business Administration and
Information Systems, MSc
|
Course coordinator | |
|
|
Main academic disciplines | |
|
|
Teaching methods | |
|
|
Last updated on 24-03-2020 |
Relevant links |
Learning objectives | ||||||||||||||||||||||||||||
To achieve the highest grade possible for the
course, students should demonstrate the following:
|
||||||||||||||||||||||||||||
Examination | ||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||
Course content, structure and pedagogical approach | ||||||||||||||||||||||||||||
Digital systems are continuously emerging, adapting, and disappearing. Many of these systems possess similar functionalities, meaning users can choose between multiple systems that do the same things. Other systems are innovative and novel, meaning users often rely on snap judgements of system quality based on first impressions.
The design of digital systems must therefore consider more than just what a system can do; the design must consider how a system makes a user feel.
This course will move through core topics, beginning with the essential concepts of interface design, and then drilling down into more nuanced and specific considerations. This will include how we perceive objects in an interface, how we react to different aesthetics and forms, the types of emotions we experience, as well as more technical considerations such as color and font. We will also discuss how the tools we use shape our broader understanding and how we can properly illustrate and test alternative interface designs. |
||||||||||||||||||||||||||||
Description of the teaching methods | ||||||||||||||||||||||||||||
The course will consist of ten 3-hour lectures.
Each lecture will be broken up into four parts.
First, we will introduce and discuss new concepts that help to understand how users interact with digital systems. Second, these concepts will be applied to critique existing digital systems. This will be done collectively for illustration purposes, then independently by students in groups. Third, each project group will perform a second critique, this time of the system they have selected for their project work. Finally, students will re-design existing digital systems, building on the specific concepts and critiques already discussed. |
||||||||||||||||||||||||||||
Feedback during the teaching period | ||||||||||||||||||||||||||||
Topic-related feedback will be provided
continuously in each class, as students present their critiques and
redesigns of selected illustrative systems to their peers and the
instructor. Online polling will also be used during classes to
ensure students are comfortable with new concepts introduced within
each session.
Project-specific feedback will also be received continuously in each class, based on each group's in-class critiques of the system they have selected for project work. Project groups will discuss these critiques with a paired group, with additional one-to-one feedback from the instructor where possible. Additional project feedback will also be received in the final weeks, as students present their proposed redesign to the class. |
||||||||||||||||||||||||||||
Student workload | ||||||||||||||||||||||||||||
|
||||||||||||||||||||||||||||
Expected literature | ||||||||||||||||||||||||||||
Beaudry, A., & Pinsonneault, A. (2010). The other side of acceptance: studying the direct and indirect effects of emotions on information technology use. MIS Quarterly, 34(4), 689-710. Galitz, W. O. (2007). The essential guide to user interface design: an introduction to GUI design principles and techniques. John Wiley & Sons, London. Hall, R. H., & Hanna, P. (2004). The impact of web page text-background colour combinations on readability, retention, aesthetics and behavioural intention. Behaviour & Information Technology, 23(3), 183-195. Hartson, R. (2003). Cognitive, physical, sensory, and functional affordances in interaction design. Behaviour & Information Technology, 22(5), 315-338. Kaptelinin, V. (2014). Affordances and design. The interaction design foundation (pp. 25-62). Star, S. L. (1996). Working together: Symbolic interactionism, activity theory, and information systems. In Y. Engeström & D. Middleton (Eds.), Cognition and communication at work (pp. 296–318). Cambridge University Press, Massachusetts. Tractinsky, N., Katz, A. S., & Ikar, D. (2000). What is beautiful is usable. Interacting with computers, 13(2), 127-145. Treisman, A. (1986). Features and objects in visual processing. Scientific American, 255(5), 114-125.
Some of the expected literature might change. The complete list of mandatory readings will be included as the course syllabus is uploaded, before the start of the semester. |