2021/2022 BA-BINTV2004U TechLabs Digital Shaper Program
English Title | |
TechLabs Digital Shaper Program |
Course information |
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Language | English |
Course ECTS | 7.5 ECTS |
Type | Elective |
Level | Bachelor |
Duration | One Semester |
Start time of the course | Autumn, Spring |
Timetable | Course schedule will be posted at calendar.cbs.dk |
Max. participants | 25 |
Study board |
Study Board for BSc/MSc in Business Administration and
Information Systems, BSc
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Course coordinator | |
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Main academic disciplines | |
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Teaching methods | |
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Last updated on 26-04-2021 |
Relevant links |
Learning objectives | ||||||||||||||||||||||||||||
To pass the course, the student should
demonstrate to…
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Course prerequisites | ||||||||||||||||||||||||||||
This external elective course is directed at
students in the non-IT bachelor programs at CBS. The course is not
eligible for HA(it.) students.
In the unlikely case that there are more applicants in the first round than can be accepted (see participant restrictions), there will be a motivation test for students signing-up in the first round. The students will automatically be contacted by mail within one month after the registration round. The email contains the external TechLabs application link, which has to be filled out in order to be evaluated for this course. Besides answering motivational questions, the students are required to create a simple programming project with Scratch. Scratch is a visual programming language and website where even beginners can code by using drag and drop. Detailed instructions on the application requirements and the Scratch project will be provided in the email. If there are empty seats after the first round for registration, the course will also be offered in the second and in the third rounds. There will no motivation test after the second and the third application round. |
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Prerequisites for registering for the exam (activities during the teaching period) | ||||||||||||||||||||||||||||
Number of compulsory
activities which must be approved (see section 13 of the Programme
Regulations): 2
Compulsory home
assignments
At the beginning of the course, enrolled students are required to individually create and submit a simple programming project with Scratch. (Scratch is a visual programming language and website where even beginners can code by using drag and drop.) The link to the Scratch project is to be submitted to a specified place at a specified time. Students who have applied for this elective in the first round and have already delivered a Scratch project may reutilize their project for this assignment. Retake: If a student cannot participate in the compulsory activity due to documented illness, or if a student does not get the activity approved in spite of making a real attempt, then the student will be given an extra attempt before the ordinary exam date. The retake of this compulsory assignment is of the same kind and follows the same procedure.
Oral presentations
etc.
Techies are expected to present their project in groups during the mid-term presentation. The group presentations slides (max. 10 pages) are to be uploaded to a specified place at a specified time. Retake: If a student cannot participate in the compulsory activity due to documented illness, or if a student does not get the activity approved in spite of making a real attempt, then the student will be given an extra attempt before the ordinary exam date. This extra attempt is a hand in of slides (max. 10 pages) without an oral presentation. |
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Examination | ||||||||||||||||||||||||||||
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Course content, structure and pedagogical approach | ||||||||||||||||||||||||||||
The TechLabs Digital Shaper Program is offered as an external elective to bachelor students of all non-IT programs, who aim at acquiring state-of-the-art tech skills in the area of Data Science, Artificial Intelligence, Web Development, or User Experience (UX) Design.
TechLabs provides a unique learning platform through a blend of online learning, project work, and community events. The Data Science, Web Development, and UX tracks do not require any prior experience in coding; the AI track builds on pre-existing Data Science skills.
Techies are expected to document the completion of their e-learning track and attend all workshops, hackathons, and other events that are part of the Digital Shaper Program unless otherwise excused.
After successful completion of the online course and final presentation of the project, Techies enrolled in this elective write a project report that summarizes the learning journey and addresses the learning objectives of this course. The oral exam should then demonstrate the minimum viable product and highlight the individual contributions of the student (see also Description of the exam procedure).
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Description of the teaching methods | ||||||||||||||||||||||||||||
The TechLabs Digital Shaper Program uses a blend
of online learning, collaborative project work with local mentors,
and multiple community events over the duration of the semester
(see Course content and structure).
The program is entirely organized through the student organization TechLabs, represented by their president and the TechLabs team. Specifically, TechLabs will propose personalized e-learning tracks to the students, organize the meetings, establish contact with the mentors, and organize external events with companies. The course coordinator with be attending the opening event, the mid-term, and the final presentation and give feedback to the students enrolled in the course. Final exams will be assessed by the course coordinator and a second internal examiner. |
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Feedback during the teaching period | ||||||||||||||||||||||||||||
The techies receive guiding feedback at all
stages of the learning process.
Specifically, techies receive feedback… - through quizzes in the online learning - on their solution idea from the TechLabs instructors - on technical approaches in meetings with their mentor - from course coordinator at the mid-term and final presentations - during the course coordinator’s office hours at any stage of the process (optionally) - from company partners and at the presentations and at external company events - during and after the oral examination from their examiner(s) |
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Student workload | ||||||||||||||||||||||||||||
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Expected literature | ||||||||||||||||||||||||||||
Mandatory materials: * Online course materials (videos quizzes, exercises, and readings) personalized to the student and provided by DataCamp, Udemy, fast.ai, etc. * Track guides provided by TechLabs
Acacemic literature identified through the students as relevant throughout their project, e.g.: * Conboy, K., Gleasure, R., & Cullina, E. (2015, May). Agile design science research. In International Conference on Design Science Research in Information Systems (pp. 168-180). Springer, Cham. * Provost, F., & Fawcett, T. (2013). Data Science for Business: What you need to know about data mining and data-analytic thinking. " O'Reilly Media, Inc.". * Robbins, J. N. (2012). Learning web design: A beginner's guide to HTML, CSS, JavaScript, and web graphics. " O'Reilly Media, Inc.". * Huijser, H., & Kek, M. Y. C. A. (2017). Problem-based Learning into the Future: Imagining an Agile PBL Ecology for Learning. Springer Singapore.
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