2024/2025 KAN-CCMVA8007U Play, Creativity and Entrepreneurship
English Title | |
Play, Creativity and Entrepreneurship |
Course information |
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Language | English |
Course ECTS | 1.5 ECTS |
Type | Elective |
Level | Full Degree Master |
Duration | One Quarter |
Start time of the course | Spring |
Timetable | Course schedule will be posted at calendar.cbs.dk |
Min. participants | 20 |
Max. participants | 25 |
Study board |
Study Board for cand.merc. and GMA (CM)
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Course coordinator | |
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Main academic disciplines | |
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Teaching methods | |
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Last updated on 07-11-2024 |
Relevant links |
Learning objectives | ||||||||||||||||||||||||||
This 1-week course is designed to explore &
enhance one’s own entrepreneurial and innovative skills through
concepts & frameworks such as playful & creative learning,
effectuation, ideation and inclusive design. Interactive sessions
will tap into the best practices of team building and team
dynamics.
The week will consist of a mix of lecturing, workshops, and site visits with the greater Copenhagen entrepreneurship ecosystem. This course:
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Course prerequisites | ||||||||||||||||||||||||||
This course is a special course limited to cand.
merc. students returning from exchange. To qualify for the course
you:
1. Enrolled in a cand.merc. programs at CBS 2. Have to have passed 28 ECTS during your exchange 3. Have to submit a motivational statement to outexchange@cbs.dk |
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Prerequisites for registering for the exam (activities during the teaching period) | ||||||||||||||||||||||||||
Number of compulsory
activities which must be approved (see section 13 of the Programme
Regulations): 1
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Examination | ||||||||||||||||||||||||||
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Course content, structure and pedagogical approach | ||||||||||||||||||||||||||
This five-day course develops students to understand the means in which they already have (and can build on), to be entrepreneurial and innovative from an effectuation approach. Interactive course sessions will tap into the best practices of team building and team dynamics. This short course is designed to develop capabilities around the earliest stages of entrepreneurship and be better equipped to think and act from a Yes And perspective. Note: this course is not designed to create startups. |
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Description of the teaching methods | ||||||||||||||||||||||||||
This course blends a variety of pedagogical methods. You learn through interactive lectures combined with either case study discussions, simulations / role playing, or experiential learning team settings. This course is highly interactive and full in-person participation is a requirement. | ||||||||||||||||||||||||||
Feedback during the teaching period | ||||||||||||||||||||||||||
Students will be provided feedback throughout the course. | ||||||||||||||||||||||||||
Student workload | ||||||||||||||||||||||||||
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Further Information | ||||||||||||||||||||||||||
To help students get maximum value from this course, instructors provide a reading or a small number of readings or video clips to be read or viewed before the start of classes with a related task scheduled for class 1 in order to 'jump-start' the learning process. Part of this course will take place at CBS’ entrepreneurship center, CSE – Copenhagen School of Entrepreneurship |